using ModernUO.Serialization;

namespace Server.Items;

[SerializationGenerator(0, false)]
public partial class ShimmeringCrystals : Item
{
    private static int[] _itemIDs =
    {
        0x2206, 0x2207, 0x2208, 0x2209, 0x220A, 0x220B, 0x220C, 0x220D, 0x220E,
        0x2210, 0x2211, 0x2212, 0x2213, 0x2214, 0x2215, 0x2216, 0x2217, 0x2218,
        0x221A, 0x221B, 0x221C, 0x221D, 0x221E, 0x221F, 0x2220, 0x2221, 0x2222,
        0x2224, 0x2225, 0x2226, 0x2227, 0x2228, 0x2229, 0x222A, 0x222B, 0x222C
    };

    [Constructible]
    public ShimmeringCrystals() : base(_itemIDs.RandomElement())
    {
    }

    public override int LabelNumber => 1075095; // Shimmering Crystals
    public override bool ForceShowProperties => true;
}
